#importing random module
import random
#making a infinite loop
c = 0
while c<1:
#declaring function
def game(a,b):
#condition for tie
if a == b:
return None
elif a == "R":
if b == "P":
return True
elif b == "S":
return False
elif a == "P":
if b == "S":
return True
elif b == "R":
return False
elif a == "S":
if b == "R":
return True
elif b == "P":
return False
#generating random number
a = random.randint(1,3)
#conditioning the numbers
if a == 1:
a = "R"
if a == 2:
a = "P"
if a == 3:
a = "S"
#asking input from the user.
x = input("Your Turn: ")
#transforming the input to uppercase
b = x.upper()
#passing the variables
result = game(a,b)
#computing the results
if result == None:
print("You Tied!")
elif result:
print("You Won!")
else:
print("You Lost!")
#printing the computers move
print(f"Computer Choosed {a}.")